Play Speak
Chapter 530 -510: Come and Kowtow to Apologize!
This timing to release the video is definitely not Super Tomatoâs intention.
He had finished the final edit of the video before lunch, and then uploaded it, but rarely-he got stuck in review.
Itâs also unclear whether the content of the [Villager Breeding Machine] was a bit sensitive or not. Until he boarded the airship, the video couldnât pass the review.
As a result, the release was delayed until now, almost coinciding with the âBattlefieldâ trailer, greatly reducing the attention of passersby.
If it was a video released by a small uploader, it might have been buried.
But Super Tomatoâs 10 million fans base is there, so it wonât be that unlucky.
At most, some fans wonât click on the video for the first time, they will stay and discuss the âBattlefieldâ promotion before they come to watch this video.
Fortunately, the number of fans addicted to âMy Worldâ is quite a lot, and they are looking forward to this video very much!
Since the total number of Cloud Dream users exceeded 100 million, it has become increasingly difficult for 80-90% of players to do one thing at the same time-the diversion of players is inevitable.
Just like a while ago, when âHunter: Call of the Wildernessâ was just released, there were nearly 10 million players who still calmly played the âLight Encounterâ new season [Sky Island Season]. , completely indifferent to the release of âHunterâ.
Their loyalty to the game is amazingly high.
The number of people participating in this grand [Sky Player Gathering] is just over 20 million.
Though it might seem exaggerated, in comparison to Cloud Dreamâs total user base, itâs actually not that many, and it doesnât even reach 10%.
The current number of online players in âMy Worldâ is lower than this, but it also maintains millions of players. With Super Tomatoâs fame and reputation, when players from [World No.6] open the video, the screen is already full of comments.
At the beginning of the video, Super Tomato stood in âMy World,â curiously looking at the surrounding environment, and then knocked on the wood and dug the mines by himself.
But when the voice sounded, it wasnât Super Tomato on the screen talking, but his own voiceover.
âHello everyone, Iâm Super Tomato!â
âIâve been holding onto this video for a long time. I wanted to show it to you last week.â
âBut Cloud Dream didnât allow it! I think itâs unfair. Iâm good friends with your boss; canât you just do me a favor?â
âSo I privately chatted with Lincoln, and then got this reply-â
On the screen, Super Tomato posted a screenshot of his private chat with Lincoln.
Lincolnâs reply was simple and rough-
â500,000.â
âAlright, Iâll bear with it,â Super Tomato decisively gave up, âand then waited until now. But itâs still not too late.â
âLetâs stop with the nonsense and get to the point!â
âThe potential of âMy Worldâ is truly beyond ordinary peopleâs imagination, at least beyond mine.â
âI have a lot of evidence to prove this conclusion: the gameâs mechanics, special blocks, and combinations of mechanics and blocks have endless possibilities.â
âI donât want to spoil too much, and I hope that everyone can explore it slowly and find the fun in it. But in order to prove my conclusion, and to give everyone some inspiration by taking [Water] and some special structures as examples, I decided to show some interesting things.â
âEveryone must have come across the water in the game world, but they may be bound by the experiences in reality and fail to discover its additional use, such as-â
In the screen, Super Tomato jumped from the high ground and splashed a bucket of water onto the ground before landing. Then he landed steadily without any injury.
â[Landing Water], a simple and effective anti-fall skill.â
âAlso-â
Super Tomato stood beneath a cliff and poured water into the position four tiles above his head.
The water naturally flowed down along the edge of the rocks, and Super Tomato swam up the cliff against the vertically flowing water.
He then continued to repeat this operation, swimming all the way from the bottom of the cliff to the top.
â[Water Elevator], a simple and handy mountain climbing technique.â
At this point, the audienceâs comments, full of â???â, were almost covering the entire screen.
But Super Tomato didnât stop at all.
âFor example-â
On the screen, Super Tomato dug a water channel that is two tiles wide on the ground, then poured two buckets of water in the edge boxes.
After that, the place became a water source, and water flowed out continuously along the channel.
â[Making Water Source], very useful for both getting water and transporting items.â
âAnd-â
He cleared a 9Ă9 area of land and dug a hole in the center, pouring in a block of water.
Then the whole piece of land turned into farmland.
â[Creating Farmland].â
âBy the way, this method is simple, but as long as the water channel technique mentioned earlier is used, larger farmland can be created.â
As he said that, the Super Tomato on the screen demonstrated it to the audience.
âTaking the water source as the center, make a horizontal water channel 15 tiles wide (including the water source). According to each 9Ă9 calculation, the water extending to both sides can irrigate 192 blocks of farmland.â
âAnd the [Cross Irrigation Method], which can irrigate up to 304 squares at the same time!â
âAs well as the not-so-convenient-for-farming but mathematically feasible [348 Squares Perfect Irrigation Method]!â
âOf course, I originally calculated this method on paper. But after trying it myself, I found that it is completely feasible! This fully demonstrates that the gameâs mechanics are actually very comprehensive; itâs just that we need to dig into its potential ourselves!â
With the increasingly outrageous farmlands appearing in the video, the audienceâs comments are getting more and more agitated:
â!!!â
âIs that even possible?!â
âOtherâs World!â
âŠ
But even so, Super Tomato still hasnât had enough fun with the topic of âwaterâ â
âNext, we have a well-known mechanic: when underwater, thereâs a breath meter, and if you exceed the time, youâll suffocate to death.
So, how do you get oxygen?
A simple method is to use an empty bucket to scoop the water in front of you, creating an air pocket, which instantly replenishes your oxygen. As long as you keep scooping and pouring water, you can have endless oxygen!
Taking advantage of this mechanic, there are actually many ways to breathe underwater, but I wonât go into detail here.â
âLook, just talking about the possibilities of [water] alone, within a week, there are so many things to explore. You can imagine there are countless combinations of the other items and game mechanics that need to be discovered and researched.
However, this requires time and a collective effort from everyone; one or two people are definitely not enough!
Just saying this may not give you a strong feeling, but thatâs okay; next, I will build some special âmachinesâ to let you feel the boundless potential of these special mechanics!â
âFirst up â [Iron Farming Machine]!
By utilizing the mechanic where villagers will summon Iron Golems to protect them when threatened by monsters, combined with water flow and lava damage, you can continuously kill the spawned Iron Golems and collect iron blocks into a chest.
Although the villagers may suffer a bit, this is a perpetual motion machine!â
âWhat if we run out of villagers?â
âSimple! [Villager Breeding Machine] â
The breeding mechanism for villagers is actually not complicated; as long as the number of [beds] nearby is more than the number of [villagers], and the [villagers] are well-fed, the breeding condition is met.
The next step is easy: build a three-layer cross-shaped glass structure, then place slabs, half-bricks, beds, trapdoors, and carpets on the glass roof.
Finally, in the hollow square area, place a fence for the villagers to stand on, and the [Villager Breeding Machine] is complete!
In the middle of four beds, two adult villagers are pressed together in a single block, constantly breeding.
Once a baby villager is born, because theyâre smaller, theyâll fall through the gaps between the slabs and theblocks, getting trapped in the glass column below.
Of course, we must consider the mechanic that the number of villagers must be less than the number of beds, so we need to make some adjustments to the bottom, such as using flowing water to wash the baby villagers out and collect them in a device far away from the breeding machine.
Itâs not difficult, right?â
âAs a result, mister villager and missus villager can endlessly produce offspring in their open-air home, 24 hours a day. What a fortunate life!â
âOf course, this requires manual feeding, which is not very intelligent, so we can continue to upgrade it, like this ââ
In the video, Super Tomato begins to demonstrate how to upgrade the [Villager Breeding Machine], how to use it more efficiently, and even how to incorporate the grown-up baby villagers into the breeding machineâs cycle for replacementâŠ
âŠ
Amid countless âmind-blown,â âawesome,â âtorture,â and âscaryâ comments, Super Tomato gradually upgrades the [Villager Breeding Machine] to an absurd level.
Later, to make better use of the bred villagers, he demonstrates a [Villager Discount Machine], where villagers are repeatedly bitten by zombies and saved, then bitten again and saved again to obtain high-value merchandise discounts.
Compared to these inhumane âmachines,â the [Infinite Lava] made with stalactites and the [Flower Brushing Machine] made with pistons are far more harmonious.
The [Infinite Lava] device continues to explore the possibilities of the âflowingâ mechanic with water.
As for the [Flower Brushing Machine], itâs used to bring out the [Redstone] equipment.
Using pistons, redstone, levers, repeaters, bone meal, dispensers, and other devices, the [Flower Brushing Machine] clearly confuses many viewers.
In contrast to the previous machines, which have simple and clear principles that are easy to understand, this device is much more complicated.
Super Tomato anticipated this, which is why he placed this device at the end of the video â
âRegarding [Redstone], the game systemâs introduction is very simple, but I have no doubt that its potential is the greatest among all the items in âMy Worldâ!â
âJust imagine, being able to build circuits and transmit signals in a game world; what canât we achieve?â
âHowever, itâs a pity that Iâm not from an engineering background, and my understanding of circuits is very shallow. Researching redstone circuits feels quite exhausting, and itâs difficult to find a way.â
âTherefore, Iâm really looking forward to having some circuit masters come and develop this gameplay, opening new horizons for everyone!â
âLastly, a teaser for the next video: [Recreating the Heaven Hall in the virtual world!]â
âStay tuned!â
âAnd thatâs it for this video, thank you all for watching!â
*
Super Tomatoâs video, even with his efforts to keep it short, has a length of 23 minutes.
But the content is rich and interesting enough that viewers not only feel itâs not too long, but they also feel it isnât enough.
At the end of the video, the comments are almost uniformly ânot enough!â, âmore!â, and âitâs too short!â
Some âMy Worldâ players, after watching the video, immediately rewind the progress bar to rewatch the special devices shown earlier, intending to make one themselves when they go back.
At the same time, the comment section heats up quickly.
The comments from players can be divided into three categories:
âSuper Tomato is awesome!â
âLittle tricks not shown in the video!â
And â
âWhere are those media outlets that criticized the game? Arenât you going to come apologize?!â
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